
Ruben
Van Gijsel
Game Designer
For the past 9 years I have been learning about and partaking in the process behind creating video games. In those years, I have made games with Unreal Engine, Godot and Gamemaker. Besides that I have experience with Blender, Python, C#, GDScript and GML.
I worked on the game Pizzapocalypse, which was nominated for the Dutch Game awards’ “Best Student Game”.
Now, I am in my third year of studying game design at the Breda University of applied sciences. Currently, I am looking for an internship for September 2025.
my Games
Pizzapocalypse
8 week university project
A cartoony 3D Platformer
Unreal Engine 5
May 2024
I worked on:
Game Design - Enemy Designer
Main menu - Main Menu Set-dresser
Manta mayhem
8 week university project
An underwater drone simulator
I worked on:
Character, Camera, Controls - Character Designer
UI Design - UI Designer
Game jams
Eiffel Axis
1.5 week game jam
1-Bit Space Shooter
I worked on:
Game Design
Programming
Running Late
3 day game jam
An endless runner
I worked on:
Game Design
Art
Kyodai man
3 day game jam
A 3-part RPG
I worked on:
Game Design
Art
Dreamer’s Drift
4 day game jam
A collection of microgames
I worked on:
Game Design
Art
2 week game jam
Top-Down Adventure game
I worked on:
Game Design, Programming,
Art, Sound Design
Gold Burrow
2 week game jam
A top-down twin-stick shooter
I worked on:
Game Design, Programming,
Art, Sound Design