Ruben
Van Gijsel

Game Designer

For the past 9 years I have been learning about and partaking in the process behind creating video games. In those years, I have made games with Unreal Engine, Godot and Gamemaker. Besides that I have experience with Blender, Python, C#, GDScript and GML.

I worked on the game Pizzapocalypse, which was nominated for the Dutch Game awards’ “Best Student Game”.

Now, I am in my third year of studying game design at the Breda University of applied sciences. Currently, I am looking for an internship for September 2025.

my Games

Pizzapocalypse

8 week university project

A cartoony 3D Platformer
Unreal Engine 5
May 2024

I worked on:
Game Design - Enemy Designer
Main menu - Main Menu Set-dresser

Manta mayhem

8 week university project

An underwater drone simulator

I worked on:
Character, Camera, Controls - Character Designer
UI Design - UI Designer

Game jams

Eiffel Axis

1.5 week game jam
1-Bit Space Shooter

I worked on:
Game Design
Programming

Running Late

3 day game jam
An endless runner

I worked on:
Game Design
Art

Kyodai man

3 day game jam
A 3-part RPG

I worked on:
Game Design
Art

Dreamer’s Drift

4 day game jam
A collection of microgames

I worked on:
Game Design
Art

2 week game jam
Top-Down Adventure game

I worked on:
Game Design, Programming,
Art, Sound Design

Gold Burrow

2 week game jam
A top-down twin-stick shooter

I worked on:
Game Design, Programming,
Art, Sound Design

Taloncore